EXPERTS ESTIMATE THAT BY 2028 ANNUAL REVENUE FROM AR WILL BE $340 BILLION USD Will some of that revenue be headed to your business? “We need to do something with AR, but not sure what.” Sound familiar? These are common statements we hear...
A Brand Driven Augmented Reality Experience We partnered with Mer Events, Sparks and Adidas Golf to design an immersive and interactive AR experience to promote the game-changing Adidas CodeChaos golf shoe line at the annual PGA...
A lot of our work lately involves apps that are based around 360 video. And sometimes we interchangeably use the terms 360 video, spherical video, and VR Video. So here's our helpful guide to the different types! 360 Video 360 Video is any...
A World of Virtual Reality Content. Controlled by Voice. Our client, a startup that endeavored to create the first and largest VR content marketplace in the world. They wanted hands-free navigation and simple discovery, sharing, and...
3D environments purpose built for VR and optimized for a cross-platform experience. The rate of consumers dropping their cable and satellite TV packages hit the highest level ever in the fourth quarter in 2017. Almost 500,000 customers...
We are Storytellers PTE Studios, an offshoot of Brain Spice, is a group of playwrights, artists, engineers, and producers who are passionate about transporting viewers to new worlds by sharing stories of humanity and eliciting real...
Project DG: Memories + Moments + Place What if we could visually associate memories with the exact places where they were made? Project DG was an innovation project to find new and meaningful ways to link moments such as photos, 360...
Golf Simulator & Monitor Brain Spice Partnered with a design agency to design and build the first personal launch monitor with realistic and real-time golf practice and play system that measures with the same accuracy as systems more than...
Part strategy. Part puzzle. All fun. Made by us for us. Many great projects begin with "Wouldn't it be cool if..." and Puzzle Football was one of those. What started with a team chat about the state of mobile games in app stores led us to...